In Metal Smash Pinball, you're attempting to bust up robots from
within. Luckily, the insides of these robots look a lot like pinball
tables. The robot innards are a multistaged table, with each area
representing a different body part, such as the legs, torso, head, or
arms. Each section has things you can hit the ball into that further
that body piece's destruction. When you destroy all of the limbs and
the torso, a gateway to the head opens up, where the ball splits apart
and forms into a little battle platform, firing lasers up at a floating
boss creature. When the boss is destroyed, you move on to the next
robot, repeating the process over again, only with a slight difficulty
increase. The pinball action makes a great first impression, as the
speed is right and the controls are responsive, but the table isn't
exciting or varied enough to keep you interested for long. By the time
you've blown up your second or third robot, you'll probably be looking
to move on.
The game's sound is very minimal, and occasionally it cuts out
entirely, forcing you to restart the game to get the sound back. The
graphics, however, are pretty sharp. As you do damage to the robot's
insides, you'll see cool-looking electrical sparks and stuff filling
the table. And you'll get to see the robot you're dismantling via a
neat little vector-graphics sequence. But again, the smooth speed is
what sells the entire game.
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