Doodle Escape (by 24Mas)


psydex » , , , , ,


Make clever use of physic to take the boy home.
The shapes that you draw are affected by gravity, friction and inertia. Use these properties in your advantage. Draw the objects in such a way that they push the boy in the desired direction. You cannot draw inside other objects. You can use pins and hinges to link two objects together.

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(supplied by @Kriker)